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I am a visual effects and 3d artist.

I specialize in lighting and shading, look development, and CG Integration with real time engines.

I teach Visual effects compositing and 3d for realtime 

in the IAC israeli animation collage for the past 8 years. 

I have been doing 3d since 2001. 

 

Skills: 

Modeling | Uv mapping | Texturing | Baking

| Shading | Lighting | Rendering | Rigging | Physical animation |

Simulations | hair and fur |  Compositing 

     

Work​ ​Experience:

2021+ Adshir - Local ray.

2018-  Freelance to various large projects. 

           FACE SWAP – (short)

           Barbie: Dreamtopia

           Death Planet Rescue (short)

           Sky Raiders  (Feature film)

2017 - HBO: Game of Thrones, Season 7 promo’s: Lead 3d artists/generalist

2014- 2017   Freelance for multiple studios: The Foundry | Puma | shortcut Playground |snowball vfx| plarium.

2013-2014 -  Prometheus : 3d generalist

2011-2012 -  Space cowboys: character artist  / lead 3d developer for COAGK. (short)

2009-2010 -  Save the beach: leading and art directing environmental cause.

2007-2008 -  MAKE: 3d generalist.

2004-2006 -  Snowball VFX: 3d generalist 

2001-2004-   IAF: 3d generalist

 

Software  :

3d :    3dsmax native | Arnold | Zbrush |  Unity

          Vray native | phoenixFD\

          Photoshop | substance painter 

          After fx: Native 

       

i also love blacksmithing . clay sculpting, Photography and Drawing

    

         

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